Another Bulldogs! freebie adventure…
It’s just another day in Bugtown for the crew of the Collateral Damage; the Ion Mining Corporation, rulers of the waterworld Yentsin, need supplies even in the middle of a workers’ revolt, and who better to deliver them than Our Heroes?
When traffic control goes off the air, only to return with different voices and a change of coordinates, the crew is suspicious, but decides they don’t care as long as they get paid.
They land on a floating platform rather than the expected small island, and swap their cargo for a load of metal ingots. While they are taking tea with the alleged harbourmaster (who is sizing them up as potential recruits to the miners’ cause), an explosion outside denotes that a miner-saboteur has blown himself up while installing an insurance policy on the ship. Meanwhile, a group of gravsleds crewed by Ion’s security forces is approaching.
Dyson and Big Ted emerge and discover the main coolant pipe for the FTL drive is ruptured. Dyson can of course fix the damage (high Repair skill, Weird Science, McGyver, Mr Fix-It, Gadgeteer) but doesn’t have enough spare coolant. He makes contact with the incoming security forces and allies the crew with them.
The miners attempt to flee through the cargo lift into undersea tunnels connecting the platform to the nearby archipelago, but most of them are gunned down by Big Ted, who is in hot pursuit.
The security forces land and take over the now-abandoned platform, and the crew enter negotiations, the outcome of which is as follows:
First, the crew again gets paid twice. Dyson’s position is that while the miners did pay him for the cargo of supplies, it doesn’t count, because it wasn’t paid by the Ion Mining Corporation. The head of security needs the ship for her plan of suckering the miners into an ambush, so she reluctantly agrees to this, planning to use the payment as cover for her own skimming off company stores. It’s amazing how many metal ingots will be lost in combat during this insurrection.
Second, rather than Security’s planned ambush, Dyson proposes that they simply flood the mines with seawater, drowning all the miners. This sounds a lot less risky than engaging the miners in a Close Quarters Battle, so Security agrees.
They see to the flooding, repair the ship, and take off into the Big Dark.
This session went very quickly due to a complete lack of empathy for the struggling miners both from Big Ted (he is an urseminite, after all) and Dyson (I was surprised by that, but as the player pointed out, they had hurt his ship). Lacking the time to start another session, we consoled ourselves with a quantity of single malt.
I’m running Beasts & Barbarians for my other group towards the end of the month, but for now, we return to the Arioniad and some reviews.