Of all the things I’ve reviewed in 2013, these are the ones I think are the best… You probably guessed that from the title, but stick with me, it gets better.
- Binder Maps – Intimate Encounters. A cheap, simple product with a dozen or so generic battlemaps. This comes at the top of the list because the group starting using it before I’d finished printing it out!
- Warhammer Quest for iPad. Why can’t I stop playing this? Because I’m weak, I suppose. Solo dungeon crawling without the fuss of figures, battlemats or dice.
- 13th Age. I’ll quote Greywulf again; “13th Age is what D&D’s child would be if D&D got really drunk one night and slept with a hot indie game.” Nailed it there, Greywulf, if you’ll pardon the pun.
- Scavenger Fleets for Stars Without Number. Are they traders? Are they pirates? Hey, why does it have to be one or the other?
- Finally, in joint 5th place, True20 (which is what I used to play before Savage Worlds) and the High-Space setting for Savage Worlds.
So I suppose this is actually a top six. There you go, bonus content.