Tekumel Reskinned: Monsters

Posted: 15 June 2010 in Settings

For a while, even before Savage Worlds corrupted me utterly with its shiny Trappings, I have thought that there are archetypes throughout RPGs; in particular, there are certain monsters that appear everywhere, filling the same ecological niches and dramatic roles but with different descriptions. I suspect the variation in game stats is more about how different authors see the creature than anything else.

I had planned a lengthy, scholarly post explaining which EPT monster matches up best with which D&D monster, and indeed which Savage Worlds monster; but you know what, that’s a waste of time – I’ll just go with the standard D&D monsters and the random encounter generator in the DMG, and spend my time preparing encounters rather than converting monsters.


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